R.u.b.e Box2d Editor

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R.u.b.e

Intro R.U.B.E stands for Really Useful Box2D Editor. This editor allows you to graphically manipulate a Box2D world and save it to a file. Zoo Empire Full Version Crack there. You can then load the saved file in your game/app and run the world. R.U.B.E can create any physics scene that Box2D itself can, with the exception that some joint types are currently not supported (gear, pulley).

The main advantage of an editor like this is the speed and ease of development gained by being able to place items visually. Being able to tweak values and quickly see the results improves turnaround time when fine tuning physical behaviors. When the editing of scenes is quick and easy, more time and incentive exists for exploring different ideas, making more interesting content (or simply more of it), and creating a quality game/app that doesn't cut corners. Stop Sc D Font.

See the video below for an overview, and the 'Features' section for a detailed list of features. Features Here is a breakdown of some of the current features in R.U.B.E. Running on Linux Some points to note when running on Linux: • On some distributions the default graphical archiver program does not restore the necessary symbolic links from the zip archive. After unzipping you should find a file 'rube.bin' which is the actual executable file, and another file (symbolic link) 'rube' which is the one you should use to start the program. If you cannot see the 'rube' file then the archive program has broken the symbolic links.

You can avoid this by opening a terminal and using the standard 'unzip' utility to unzip the archive (just type 'unzip rube-trial-x.x.x.zip') • The program has been tested on the following distros: Fedora 14 Fedora 15 Fedora 16 Fedora 17 Ubuntu 11.04 Ubuntu 12.04 Ubuntu 12.10 32 bit OK OK OK OK OK OK 64 bit NG OK OK NG OK The distros marked 'NG' do not have a recent enough version of GLIBC by default. You can check if your installation will have this problem by opening a terminal and running: strings /lib64/libc.so. Adobe Flash Player 11 Windows Vista. 6 grep GLIBC If you see 'GLIBC_2.14' in the output, your setup should be ok.

The libc.so.6 may be in another location depending on your distro - if so you can locate it with: locate libc.so The trial version has the following features disabled: • Exporting scene to.json or.cpp • Saving scene as.rube • Printing strings in script • Writing to files in script • Plain-text copy/paste • Saving sampler output to image files overlays a watermark Script logs can be used to avoid losing work created while evaluating. A script log is a record of every editing action, translated into 'rubescript' and written to a file. The script can be run when the scene is loaded again to replay the editing actions as if the user had manually performed them, and restores the scene to the former state. This means that any scenes edited with the trial version can subsequently be used with the full version. Script logs While you are editing a scene file, every change you make will be logged to a file with the suffix '-scriptLog.rs', in a subfolder next to the scene file you are editing.