Photoshop Cs6 3d Plugin
Use Offset to shift the plane along its axis, without changing its tilt. At a default offset of 0, the plane intersects the 3D model at its midpoint. At maximum positive or negative offsets, the plane moves beyond any intersection with the model. Use Tilt settings to rotate the plane up to 360 0 in either of its possible tilt directions.
Downloadable 3D content. (CS6 and earlier) Actions and scripts. Have questions about Photoshop 3D? Check out the Photoshop community Get Satisfaction.
For a particular axis, the tilt settings rotate the plane along the other two axes. For example, a plane aligned to the y‑axis can be rotated around the x‑axis (Tilt 1) or the z‑axis (Tilt 2). For a selected material in the top section of the 3D panel, the lower section shows the particular texture maps used by that material. Some texture types, such as Diffuse and Bump, commonly rely on 2D files to supply a particular color or pattern that creates the texture. For other texture types, you may not need a separate 2D file. For example, you can directly adjust Gloss, Shine, Opacity, or Reflection by entering values. The texture maps used by a material appear as Textures in the Layers panel, grouped by the texture map category.
Creates bumps in the material surface, without altering the underlying mesh. A bump map is a grayscale image in which lighter values create raised surface areas and darker values create flatter surface areas. You can create or load a bump map file, or begin painting on the model to automatically create a bump map file. The Bump field increases or reduces bumpiness. It is only active if a bump map exists. Enter a number in the field or use the scrubby slider to increase or decrease bump strength. • To apply a preset, double-click a thumbnail preview.
Serial Windows Server 2012 R2 Standard X64. • To create a preset from the current texture settings, click the pop-up menu icon, and choose New Material. • To rename or delete selected presets, click the pop-up menu icon, and choose Rename or Delete Material.
• To save the current group of presets, click the pop-up menu icon, and choose Save Materials. • To change the displayed group, click the pop-up menu icon. Then choose Reset Materials to restore a saved group, Load Materials to append a saved group, or Replace Materials.